This was another early concept enemy design that was never
made into the final game. This was meant to be another boss enemy, however due
to time constraints this idea was eventually scrapped.
Our Lead Artist has created some preliminary designs for the weapon sandbox. Starter pistol: As with most games, the player should start the game feeling somewhat underpowered. The starter pistol will be significantly weaker than other weapons gained later in the game, although it should still easy to use and be effective against the earlier enemy types. Early pistol concept design Battle Rifle: The Battle rifle will have a slower fire rate, a slower travel time, and a lower damage fall off. Despite this it deals significantly more damage than the starting pistol. It is a burst firing gun that can pierce through enemies, capable of dealing damage to multiple targets at once. Like the blaster it will also fire plasma bolts; to avoid confusion, these bolts will be a different colour. Battle Rifle concept designs:
This is the comparison of two background images of what it looks like when you shift between two dimensions. At the right side we can see the background is infested with fungus disease, that is what it will look like when you shift to a different dimension and on the left side it is a normal background without the fungus disease. Here are also more background arts for each level.
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