Concept Art- Main character

Obviously, the design for the main character should be considered one of the most important elements of design, seeing as how it is what the player will spend most of the game looking at it.

For his design, we have decided to purposefully keep his appearance ambiguous to help players identify with him easier. His clothing is covered in belts and shackles to reinforce the idea that he is a prisoner aboard the ship. The same thought process was applied to his overalls, which are coloured orange, similar to the uniform of modern day convicts.

The gravity-shift device can be seen on his arm. A light display will show an arrow pointing towards the correct gravitational direction. Depending on the work involved in swapping between sprites seamlessly, changing the colour of the light on the device might provide a decent amount of visual feedback for the player.

Concept Art for Cypher Steele:



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